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![the witness sun puzzle the witness sun puzzle](http://speed-new.com/wp-content/uploads/2015/02/364373462353251.jpg)
Head up the steps of the ruins and look for the center symbol to catch the sun's rays, and get up close and move right until the symbol on the left corner is also lit up, then trace the line. To find these first few ruin symbols, you'll have to get the sun on your side. From the obelisk going towards the desert ruins, head right instead over some rocks to a sandy area with rocks, and look for a pattern made in the tiny dunes and trace the line. This symbol is cleverly hidden in the sands itself. Instead of hopping on and off the third blade, trace down to the bottom to avoid the blade's broken edge, and trace back up to catch the fourth blade and get the last symbol traced. This means following a similar path from before - hop off the first blade on the right side, take the second blade to the left side. The last symbol, as you can guess, will involve you getting to the final blade to unlock the path. Instead, wait until the blade you start on passes the right side of the building to hop off, and then ride the second blade all the way around to the left side of the building, before hopping on the third blade to finish the symbol. This means you can hop from the blade to the left side and back to the left column twice. This second symbol is a bit trickier, mainly because you can't reuse a path you've already traveled.
![the witness sun puzzle the witness sun puzzle](https://guides.gamepressure.com/thewitness/gfx/word/32848656.jpg)
For this first symbol, just hop onto the left side of the building, and hop back on to the second blade to complete the path The windmill will begin to spin ever so slightly - and to complete these puzzles you'll need to hop between the building itself and the blades. To unlock the next set of symbols, head to the Windmill and unlock the door, then power up the Windmill by drawing a path to the right. If the vase doesn't quite reach, the same panel you used to open to door affects which vase podium is raised by drawing the shape of the one you want raised. To align the vase, leave the Factory and head around back to climb up onto the roof, and look for a hole on the ceiling where you can align both parts. One in particular shares a color with the doorway. When entering the Glass Factory, you may notice the assorted vases on display. You'll need a different vantage point, closer to the water, that requires you to unlock the gate leading to the Symmetry Island, then travel to the water's edge to align it. The complete opposite of the symbol above, this one is hidden in the smelter's reflection. Once it's unlock, look left at the Glass Factory at notice the smelter is now aligned with the chimney, providing a perfect puzzle to trace. To unlock this symbol, you must complete both the Glass Factory puzzles, and the first tier of puzzles on the Symmetry Island to power up the gate leading to the top of the island.
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